Being built on the engine used for Eurocom’s previous title, 2011’s GoldenEye 007: Reloaded,[10] 007 Legends shares much of the same gameplay, though there are some notable additions and modifications. The most significant change is the greater focus on stealth-based play, with enemy AI being more suspicious and investigative.[11] Throughout the campaign players will frequently be presented with situations that require stealth to get past, though often running-and-gunning will also be an option.[12] To compliment such stealth scenarios, players will have access to three gadgets from the start of the campaign:[13] the returning smartphone, which has new vision modes[14] and binocular capabilities;[13] a new dart pen that can fire three different types of dart, including distraction, shock and tranquillizer darts;[13] and a wristwatch that can track enemies and fire a laser and map nearby enemies and cameras.[13]
Another notable addition is the incorporation of an XP (experience points) progression system.[15] Players can use XP to unlock and/or upgrade gadgets, weapons (and attachments) and Bond’s physical abilities.